If, for whatever reason, you don't have access to levitation or flying then movement across the level will be difficult. Note also that if you want to move quickly you can throw junk objects to propel you even if you have control of your movement.
If you do then movement across the plane is essentially no more difficult than walking around on the ground. It is highly recommended that you bring some means of levitation so that you can gain control of your movements. There are two main challenges on the Plane of Air - controlling your movement across the level and surviving the monsters and lightning strikes.Īs you note upon entering the plane, there is no gravity here. The level contains eleven air elementals, three floating eyes, three yellow lights, a couatl, three djinn, nine fog clouds, five energy vortices, five steam vortices, two jabberwocks, five random dragons, and three random E, all placed randomly. If you throw objects or kick monsters you will be propelled in the opposite direction, in accordance with Newton's third law. If you are inside the clouds when lightning strikes, you will be paralysed for three turns.Įven if you are not levitating at will, some of the effects of levitation apply. Every turn, there is a 1/8 chance of lightning strikes. Movement on the Plane of Air without either levitation or flying is hard there is a 3/4 chance of failing to move, with equal chances of exercising dexterity, abusing it, or neither.
You will enter the level somewhere in the left side and the portal to the Plane of Fire will be somewhere in the right side of the level, beyond the cloud barrier. Most of the level is empty air with some clouds scattered around the middle as shown above.
The Plane of Air is ineligible to leave bones files. It is reached by a magic portal from the Plane of Earth. The Plane of Air is the second of the Elemental Planes.